Applying Materials

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//Author Nick Pisca 0001d
shadingNode -asShader lambert -n $nicklambert;
renderCreateBarCB -asShader "surfaceShader" lambert;
sets -renderable true -noSurfaceShader true -empty -name $nicklambertSG;
connectAttr -f $nicklambertoutcolor $nicklambertSGsS;
sets -e -forceElement $nicklambertSG;


More information on applying materials, read pages 128-133 in YSYT.