GetMaterial

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Revision as of 05:57, 22 April 2017 by Nickpisca (talk | contribs) (Created page with " global proc string getMaterial(string $ObjName) { //Author Nick Pisca 0001d 2006 string $LH[] = `listHistory $ObjName`; string $LC[] = `listConnections $LH[0]`; string $L...")
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global proc string getMaterial(string $ObjName) {
//Author Nick Pisca 0001d 2006
string $LH[] = `listHistory $ObjName`;
string $LC[] = `listConnections $LH[0]`;
string $LL[] = `listHistory $LC[1]`;
return $LL[1];}


More information on navigating shader nodes, read pages 133-134 in YSYT.