Revision history of "SafeArrayDelete MEL"

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  • (cur | prev) 19:58, 24 April 2017Nickpisca (talk | contribs). . (395 bytes) (+395). . (Created page with " //0001D LLC 2016 Nick Pisca (c) //Why? Sometimes deleting 100,000's of objects will crash Maya. This is safer. string $ll[] = `ls -tr "NM_*_*"`; int $ct = size($ll); f...")