Difference between revisions of "KeepInsideBox"
From scripting
(Created page with " global proc string KeepInsideBox(string $ObjName, float $BBMin[], float $BBMax[]) { //Author Nick Pisca 0001d 2010 //string $ObjName = "nurbsSphere1"; float $BBMax[] = {1...") |
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Latest revision as of 07:07, 22 April 2017
global proc string KeepInsideBox(string $ObjName, float $BBMin[], float $BBMax[]) { //Author Nick Pisca 0001d 2010 //string $ObjName = "nurbsSphere1"; float $BBMax[] = {10,10,5}; float $BBMin[] = {0,0,0}; float $OL[] = `pointPosition($ObjName+".cv[0][0]")`; float $FixL[2]; clear $FixL; for ($x=0;$x<=2;$x++) { if ($OL[$x] < $BBMin[$x]) { $FixL[$x] = $BBMin[$x] - $OL[$x]; } } for ($x=0;$x<=2;$x++) { if ($OL[$x] > $BBMax[$x]) { $FixL[$x] = $BBMax[$x] - $OL[$x]; } } move -r ($FixL[0]) ($FixL[1]) ($FixL[2]) $ObjName; return $ObjName; }
More information on translate transformations, read pages 55-67 in YSYT.
See also RandomMoveArrayOfObjects.